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Dummynation

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Dummynation is a territory control and strategy game where you lead a fictional country through warfare, diplomacy, and national development. The twist? All nations are run by dummy figures—literal mannequins—giving the game a surreal yet satirical tone. The challenge lies not in realism but in managing chaos efficiently.

Expand, Invade, Repeat

At the heart of Dummynation lies a simple goal: grow your nation by absorbing others. Each round begins with a randomly generated map, giving players a starting zone with limited resources. The game pushes you to:

  • Send troops to adjacent territories and balance aggression with sustainability.
  • Choose upgrades for your dummy civilization—military, economy, propaganda, or tech.
  • React to random world events like border collapses or AI rebellions.

Unlike traditional strategy games, Dummynation doesn’t rely on diplomacy trees or dialogue—everything is communicated through symbols and actions. You interpret, you react, and the world reshapes around you.

Unlockable Units and Features

As you dominate more regions, new dummy units become available with unique abilities. Some key unlocks include:

  • Engineer Dummies that can terraform land or build permanent walls.
  • Spy Dummies that sabotage enemy supply lines or reveal troop movements.
  • Propaganda Balloons that lower the morale of entire enemy regions over time.

You’ll also encounter “special nations” with pre-set perks, like Dummylandia with infinite starting money or Mannequin Empire, which starts every game surrounded but well-fortified.

Strategic Tips for Global Domination

  1. Capture chokepoints early. Many maps have natural barriers—use them.
  2. Don’t over-upgrade. Spreading thin makes you vulnerable to dummy uprisings.
  3. Watch the mini-map closely—enemy nations evolve fast and can flank you from fog-of-war zones.

Dummynation offers an unusual mix of humor, depth, and emergent warfare. Under the silly surface is a surprisingly intense game of area control, where every dummy move counts toward total global parody—or total defeat.